While reading the "Cyberarts 2004" book, I was inspired by Ryan Larkin's approach. Larkin was a brilliant Canadian animator in the 1960s. Even though he was addicted to drugs and alcohol and was mostly homeless, he was known for his unique ways of thinking and imagining,. In one of his interviews, he quotes Anais Nin :"We don't see things as they are. We see things as we are".
His third short animated film "Walking" (http://www.youtube.com/watch?v=9xK0wua5XVM&feature=player_embedded#!) attracted the audience and was nominated for Academy awards.
One how-to book on animation, Timing for Animation, goes on to say how Larkin’s female nude in "Walking" “makes good use of perspective animation through the exaggeration of the character’s arm nearest to the camera”.
Chris Landreth (an animator who was Larkin's friend) made an Oscar winning 14 minutes animated documentary "Ryan" about his friend. I was personally impressed by the evident creativity that involved in Chris' documentary. His work is very unique and visually very interesting. I think that "Ryan" is not just a 3D-animated documentary, it's a piece of art, and its medium is computer animation.
Ryan, the film:
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